Tag: non-gamedev
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ProfCul #3 – Tail Time
This third write-up covers a new franchise I discovered while investigating 5th generation platformers as my research for GLOO. Though mainline intended as a continuation to my uni journal, this one also starts to tie into my (to be) ongoing research for GLOO, a project inspired by this era of 3D platformers. I’ll likely come…
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ProfCul #2 – 13 Minutes & 37 Seconds
Putting a spin on the formula, I wanted to curveball the second writeup of my media journal with a form of media I found in particular interest, not quite a film or game, an animation with literally more going on behind the scenes. 13:37 is a demo program written specifically and competitively to showcase exploited…
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ProfCul #1 – Revisiting Judgement Day
As part of a uni assessment this year, I am keeping a logbook of some media I aim to explore over the year. Beside some outliers, all are new to me. Here’s my setlist so far. In this image I marked ‘Pirates of Silicon Valley’ as my third writeup but have since decided to do…